How to play 3D computer artist in Overwatch 2
As the world waits for Overwatch 2, it’s time to get the new 3D game artist in your life.
This article will walk you through the process, from getting the right gear to using the right software to get your 3D assets up and running in Overwatch.1.
Go to the Overwatch website and click on your 3DS’s main menu, then go to the 3D Artist tab.2.
From here, go to your preferences, then click on the gear icon in the bottom right corner.3.
Under the gear section, there’s a section for 3D artists, then a tab for “3D artist tools”.
Click on that and it’ll bring up a list of 3D artist software.4.
From there, click on Overwatch’s 3D Studio Tool.
This will bring up the Overwatch 3D Editor which lets you easily create and import your own 3D models and textures.5.
Click on the “3d artist tools” tab, then select your 3DFat 3D Art Tool.
Once you’ve done that, you’ll be presented with the “Create 3D model” tab.
Click that and you’ll have the option to create your own model or upload your existing model.6.
From this point on, it’ll be much easier to work with 3D art, so we’ll skip over the whole 3D Model Creation section.7.
From the 3DFats 3D Tool, click the “Import” tab and you can choose a 3D file.
You can also create a model from a 3DS file by selecting it from the “Model” menu.8.
Once that’s done, you can now create your 3d model from the 3DS File menu, which brings up the “New 3D File” option.9.
Select your model, click “Export”, and it will bring you to a list with 3DS files.
Select the 3ds file you just created, and it’s then saved to your 3ds.db folder.10.
Once the file is imported, you should now be able to open it up in 3dsView, which will give you access to the model as a 3ds texture.11.
If you’ve ever worked with 3ds Max before, you will have some familiar faces at your disposal.
You should be able, if not, already have the 3d tools and models you need to create a 3d character from your existing character model.12.
From 3ds View, click your model and you should see your model as being a mesh.13.
Click the “Open Mesh” button on the right of the model and select “3DS Mesh” from the dropdown menu.14.
This should open up a window that looks something like this.15.
From that window, you now have access to all the tools you need.
The first thing you want to do is drag and drop your model to your Unity project.16.
From Unity, click into the 3rd party tools menu, and select the “Mesh” tool.17.
Once in the Mesh tool, you need only drag and add your model.18.
Once your mesh is in place, you’re good to go.19.
As the 3-D artist, you are free to use whatever tools you want, so long as they’re 3D software.
The 3DS Tools should now let you create a mesh in 3DSView, create an object in 3D View, and even import your 3DPat 3DP Art Tool into Unity.20.
If your 3-d model isn’t compatible with 3DPartTool, you have to use the “Add to Assets” feature.
From within the Mesh Tool, select the 3DPit tool and enter the mesh you want into it.21.
In this window, it will then be much simpler to work in 3-space, so if you have any problems with your 3DX models or textures, it might be worth getting in touch with Blizzard and have them investigate the issue.22.
If all of this was confusing, then you should be looking forward to the new game, because the new hero, Winston, will be making his debut in Overwatch later this year.
The new game is set to release this fall and will be released as a standalone game on PS4 and Xbox One.
Overwatch 2 is currently available to pre-order on Steam, though Blizzard has promised it will be available on the same platform, so you can expect to see the game soon.
If that doesn’t satisfy you, there is still a chance that Overwatch 2 will come to PC.
You may have heard that a PC version is planned, but that is still very much a work in progress.