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When are we going to be able to play 3d games?

3d artist Behr is not the only one excited about 3d gaming being available in the mainstream.

The world is now starting to see the benefits of using the technology to create art.

According to a recent interview with the UK’s The Independent, 3d artists are increasingly using 3D software to create games.

In fact, Behr, the author of a book about game art called ‘Art of War’ told The Independent that artists have “made a lot of games using 3d technology”.

This technology is being used by a number of people to create their own games.

According to the article, one artist told The Guardian that he “was trying to get people to pay more attention to his games”.

“I would spend weeks working on a game, tweaking, tweaking and tweaking, until I finally had something that I could actually show to people.

I couldn’t get people interested in the game anymore.”

Behr added that 3d art is also being used to make games for VR headsets.

“We are using 3ds Max for VR, and it works great,” he said.

“We have people working on games that are just trying to make VR games.

They are trying to do things with 3d models and textures and stuff, and they’re just trying their hardest to get that VR experience to people.”

Behre is one of the most popular artists in the world.

He’s also one of a number who have used the technology in their own projects.

His latest book, Art of War, was released last year and has been praised by critics for its immersive, 3D art style.

This year’s GamesBeat Summit was held in New York City, and this year featured several major game developers, including Bungie and Sony.

There, we spoke to Behr to find out what he’s been up to.

How did you get into the game industry?

Behr: I’m an artist, so I started drawing at about 16, and I had a job that I really loved doing.

I was doing art at a high school.

I did art for an artist in a museum and I would do art at an art gallery.

I was really excited about games and I thought I wanted to be an artist.

I got into art and went to a few school programs.

I loved it, I loved drawing.

Then I went to the game studio where I learned how to create 3d content, but I still loved drawing and art.

I’ve been making games for 15 years now.

I started out as a 3d modeler and then I was just a 3D artist.

I’m still doing it, but it’s different now.

I started making art in my late teens.

I used to be a very bad 3d guy, I was horrible.

I think I was really terrible at drawing, but at that time I thought that if I’m going to make something, I want to make it better.

I wanted the art to have personality and make it stand out from the background.

So I made a lot more of my own stuff.

I made a bunch of games when I was 16.

I made the first one, and then two or three years later, I had the second one.

I still have the second game.

I don’t think I’ve finished it, and if I did, I probably wouldn’t want to talk about it because I don`t want people to think that I’m done with it.

It’s a very complex thing to do, but once you’ve done it, it is very satisfying to make.

GamesBeat: What is it about the art that makes it so engaging?

Behre: Well, the art has to make you feel something.

You can’t just look at the art and say, ‘Oh, I like that’.

I think the art is very personal.

You have to make that connection with the art.

I have to have a relationship with it that I can’t do without.

I need to be there when it’s in the room with me.

I want it to feel like something I care about.

GamesEdge: So, for people who are new to games, you’ve been drawing for a long time.

Do you think you’ve learnt anything from your work?

Behra: I don.

I’ve been thinking about the technology since I was a teenager.

I got into games at a very young age.

I played games growing up and then, later on, I went and did 3D modelling.

That was when I had this really good feeling about games, because I knew that games had that feeling.

And I knew how to make them better.

When I was at a really young age, I thought, ‘I’ll just get into 3D games’.

I still do, I still make games now.

And it’s been really good.

I know that the technology is improving every day, and that it’s really exciting. GamesBeat