Australia’s top 3D artists trainees, reel,sydney
An artist who will be the face of Australia’s digital industry will be revealed next month, as the country celebrates its centenary.
3D artist and trainee trainee Ryan Cottrell will make his debut at the Australian Institute of the Arts (AIA) on February 10.
He will be joined by 3D modeler Ben O’Leary and digital artist and digital producer Sam Taylor-Johnson.
“I’m delighted to be the first person in Australia to appear on this year’s Australian National Theatre (ANTA) retrospective,” Mr Cottrel said.
He said the retrospective, entitled The Rise and Fall of 3D, would tell the story of the technology and artists of the 20th century.
The Australian Institute’s retrospective celebrates the birth of 3d printing technology in Australia in the early 1970s.
AIMS founder Richard Scarry said 3D printing, which allowed artists to print in multiple dimensions and render objects in 3D images, had changed the face and history of the art form.
In an interview with News.au last year, Mr Cettrell said 3d technology was still very young, but it was already an incredibly important technology to Australia.”3D printing is changing the face in so many ways.
It has changed the way people look at the world and how they work,” he said.”
It’s making everything bigger, better and more accessible.”
“There are lots of exciting opportunities for people to work with 3D technology.”
Mr Cottrol said his goal was to share his experiences to help people see 3d art differently.
“I want to use this experience to give people a perspective and see the art in a different light,” he explained.
Mr Taylor-johnson said his work would represent a fresh perspective on Australia’s cultural heritage.
“[My work] is about making Australia look different and interesting.
It’s about making the world look a little different.”
3D artists are artists who use a variety of tools and software to create their work.
They work with models, 3D printers and other hardware to create models, models and more models.
3d models are used to create objects in the 3D world.
It’s estimated there are up to 100,000 3D models, including some from around the world.